PROYECTO PROF. CAMILO ANGULO
Sketches are a particular feature of product design activity that are modeled differently from drawings of any other professional domain (Meneses & Lawson, 2006). They are characterized by being intense, fast and usually done by hand, raised, either on a napkin, a sketchbook, the board, a tablet or an interactive monitor. From the point of view of education in design, I am interested in understanding the way students transform a rough sketch into a refined one, all this during the work in class. To achieve this, as part of my research in doctoral studies, I have designed a case study at a university in Colombia where I have interacted with eighteen undergraduate students in design. The method I used to obtain the information was a study of the work of each student from four dimensions: Concept, Metacognition, Language and Motivation. At this moment, I am in the stage of analyzing all the data recovered with the different instruments.